
What we’re about
Do you enjoy playing board games and looking for a place to find others that also enjoy playing? At Cole Street Game Vault in Enumclaw, WA we have several opportunities to meet up with others in the same boat!
All of our meet ups are open to everyone at any skill level. When we post in the event we'll note if we suggest watching a quick video tutorial of the game prior to attending or if the goal is a casual play group!
We get together every week on Monday evenings. The first week of every month is an Intro To Gaming series where we teach entry-level board games that use the building block mechanics that more complex games use, so new gamers can progress more into the hobby. The last Monday of every month is our Heavy Lifter's Club where a complex strategy game is chosen from our game vault for those members who'd like a chance to play a harder game they've never gotten a chance to, and to meet other gamers with a similar mindset when it comes to playing heavyweight games.
Upcoming events (4+)
See all- ScovilleCole Street Game Vault, Enumclaw, WA
Video Tutorial: https://youtu.be/sBxntKrGgFU?si=75RHBjflvqw59NJB
The town of Scoville likes it hot! Very hot! That means they love their peppers – but they're too busy eating them to grow the peppers themselves. That's where you come in.
You've been hired by the town of Scoville to meet their need for heat. Your role as an employee of Scoville is to crossbreed peppers to create the hottest new breeds. You'll have to manage the auctioning, planting, and harvesting of peppers, then you'll be able to help the town by fulfilling their orders and creating new pepper breeds. Help make the town of Scoville a booming success! Let's get planting!
A round of Scoville consists of a blind auction, which determines player order, a planting phase, a harvesting phase, and a fulfillment phase. Each round, the players plant peppers in the fields. Throughout the game, the available opportunities for crossbreeding increase as more peppers are planted. When harvesting, players move their pawn through the fields, and whenever they move between two planted fields, they harvest peppers. If, for example, they harvest between fields of red and yellow peppers, they crossbreed those and harvest an orange pepper. Harvested peppers are then used to fulfill the town's peppery desires! - Horrified & The Bloody InnCole Street Game Vault, Enumclaw, WA
Video Tutorial: https://youtu.be/p4fB42w15Tw?si=WBr6hvvqE8TzyTgE
The stakes have been raised. Imagine living in a place so wretched that it's not plagued by one, two, or even three monsters — but seven of the most horrifying fiends!
In this game, you'll come face to face with them all as you work together to rid the town of the maniacal or misunderstood creatures…before it's too late.
Horrified includes high-quality sculpted miniatures (Frankenstein, The Bride of Frankenstein, The Wolf Man, Dracula, The Mummy, The Invisible Man, Creature from the Black Lagoon). Its innovative, easy-to-learn, cooperative gameplay has players working together against the monsters with varying levels of difficulty. Just as each monster is unique, they require different strategies and tactics to be defeated.The Bloody Inn
Video Tutorial: https://www.youtube.com/watch?v=nityNuXWXzsFrance 1831: In a remote corner of Ardèche, the little village of Peyrebeille sees numerous travelers pass through. A family of greedy rural farmers is determined to make its fortune and has devised a diabolical stratagem to achieve this goal: Invest in an inn so they can rob traveling guests, getting rich without arousing the suspicions of the police! Whether or not their plan will work out, one thing is certain: Not every guest will leave this inn alive.
The Bloody Innis a card game in which you play one member of a family of greedy, murderous innkeepers. At the start of each round, cards are placed face up to fill the inn with guests. Each card carries a cost representing how many cards a player must discard from her hand in order to take an action related to that card. Certain guests have an affinity for particular actions, so those cards return to a player's hand after being discarded. Cards also show how much money, in francs, each guest possesses. A round has two phases in which players take one action each, in turn order. Players choose one of the following actions:- bribe a guest into becoming an accomplice (take a card from the inn to their hand)
- build an annex (move a card from their hand to their player area; it now represents a structure under which a victim may be buried)
- kill a guest (move a card from the inn to their player area, awaiting burial)
- bury a victim (place an unburied victim card under an annex card and take the money from the victim's pockets)
- launder money (players may only have a certain amount of cash on hand; excess must be converted to 10F checks by the local notary)
At the end of the round, if any room of the inn contains one of the police, then they conduct an investigation; if a player has any unburied victims, then he must pay 10F per victim to the local gravedigger to hurredly — and quietly — bury the bodies! Lastly in the round, any cards (accomplices) in each player's hand must be paid 1F each. After the guest deck has been depleted the second time, players take a final round, then tally their francs. The player with the most money wins!
- Dead of WinterCole Street Game Vault, Enumclaw, WA
Video Tutorial: https://youtu.be/6la-2F6EtyM?si=vviI-8tcsBhftg7j
"Crossroads" is a game series from Plaid Hat Games that tests a group of survivors' ability to work together and stay alive while facing crises and challenges from both outside and inside. Dead of Winter: A Crossroads Game, the first title in this series, puts 2-5 players in a small, weakened colony of survivors in a world in which most of humanity is either dead or diseased, flesh-craving monsters. Each player leads a faction of survivors, with dozens of different characters in the game.
Dead of Winter is a meta-cooperative psychological survival game. This means players are working together toward one common victory condition, but for each individual player to achieve victory, they must also complete their personal secret objective, which could relate to a psychological tick that's fairly harmless to most others in the colony, a dangerous obsession that could put the main objective at risk, a desire for sabotage of the main mission, or (worst of all) vengeance against the colony! Games could end with all players winning, some winning and some losing, or all players losing. Work toward the group's goal, but don't get walked all over by a loudmouth who's looking out only for their own interests!
Dead of Winter is an experience that can be accomplished only through the medium of tabletop games, a story-centric game about surviving through a harsh winter in an apocalyptic world. The survivors are all dealing with their own psychological imperatives, but must still find a way to work together to fight off outside threats, resolve crises, find food and supplies, and keep the colony's morale up.
Dead of Winter has players making frequent, difficult, heavily-thematic, wildly-varying decisions that often have them deciding between what's best for the colony and what's best for themselves. The rulebook also includes a fully co-operative variant in which all players work toward the group objective with no personal goals. - TikalCole Street Game Vault, Enumclaw, WA
Video Tutorial: https://youtu.be/U17pjEs8oIQ?si=61sKtpDEylRbRh7i
Tikal is a game of exploration within the Central American jungles in search of lost temples and the treasures within. Players send their team of explorers into the jungle, exposing more and more of the terrain. Along the way, you find temples that require further uncovering and treasures. Players attempt to score points for occupying temples and holding onto treasure.