
What we’re about
Game Audio Playthrough is a monthly meetup for game audio enthusiasts. At the events we invite sound designers and composers to showcase the games they have been working on and if possible take a full playthrough of the games, inviting to an open discussion about sound design, audio implementation, and interactive composition.
Locations are not fixed but are currently at Unity in Copenhagen.
Previous games include DARQ, Back4blood, Welcome to Elk, Trailmakers, What the Golf, Scarlet Republics, and First Class Trouble among others.
Upcoming events
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Game Audio Playthrough #43 - Minddiver
Unity Technologies, Niels Hemmingsens Gade 24, København, DKDetails about the Game Audio Playthrough #43 - Minddiver
Take a dive into the mind of sound designer Fanny Wree Albrektsen when she will tell about the newly released game Mind Diver - a murder mystery where the victim is love.We will play through sections of the game while Fanny will explain how she worked on foley, recording and implementing voice actors and designing sounds for diving into peoples minds.
As a special guest appearance we are lucky to have the composer Cisser Mæhl with us on a Zoom link from Norway! Cisser willl go into great depths about the beautiful music composition for the game.
Venue:
Unity Office at Niels Hemmingsens Gade 24, 1153 KøbenhavnSchedule:
18:00: Entrance with complimentary snacks and drinks
18:30: Presentation
19.30: Break
19.45: Q&A
20:30: Drinks & mingle
21:00: Thank you for tonight. Voluntary afterparty at Wessels KroThis event is arranged by Game Audio Denmark & hosted by
Daniel Nielsen and Nikolaj de HaanCheck out other events by Game Audio Denmark
34 attendeesGame Audio Playthrough #44 Tempest Rising (Aarhus)
Ideas Lab, Filmbyen 19, Aarhus, DKDeep Dive into the audio of Tempest Ringsing — Aarhus edition! 🔧🔊
Couldn’t make it to Aalborg? No worries — we’re bringing the talk to Aarhus!
Søren Christiansen, technical sound designer at Slipgate Ironworks, will take us behind the scenes of Tempest Rising’s audio systems. He’ll show how the sounds are implemented and share how smart sound design helps create just the right balance in a game’s soundscape.
📍 Where: Ideas Lab, Filmbyen 19, 8000 Aarhus C
📆 When: Wednesday 29th of October🕖 Schedule:
- 19:00: Entrance with complimentary snacks and drinks
- 19:30: Presentation begins
- 20.15: Break
- 20.30: Q&A
- 21:00: Drinks & mingle
- 22:00: Thank you for tonightWe’ll have free snacks and drinks 🍿🍎🍺 — so just bring your curiosity (and maybe a friend or two)!
Note that everyone is welcome to show up, this is not just for members of Game Audio Denmark.
This event is arranged by Game Audio Denmark & hosted by
Søren Christiansen, Thea Randlev Hundebøl, Jonas Lauridsen and Rune R. B. EskildsenDiscord: Join us on the Game Audio Denmark Discord server here
Facebook: Like our Facebook page
Tempest Rising: Steam page
Want to join Game Audio Denmark?: Sign up here
3 attendees
Past events
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